![]() Please go to installation to download CTFAK precompiled.Ĭompiling CTFAK does not get you newer features compared to the actions. Compiling CTFAK 2.0Ĭompiling CTFAK is not recommended. In Visual Studio 2022, under Get started, click Clone a repository, then paste the HTTPS URL from earlier. On the GitHub branch, click Code and copy the HTTPS URL. Make sure you have Visual Studio 2022 installed and open. Compilation DependenciesĪfter running the 圆4 installers for all 3 runtimes, you may proceed with the compilation. To know you've extracted it properly, template.mfa should be found in the same folder as. ![]() zip file to an empty folder, and then in those contents, extract ctfakrequirements.zip into the same folder it's found in. On that page, if you scroll down you should find Artifacts, from there just click on CTFAK and it will start downloading. ![]() To install an artifact, you must be logged into a Github account, then you must make your way over to Actions, and from there select the latest workflow marked with the word master. NET 6.0's Runtime, Core Runtime, and Desktop Runtime.Īfter running the 圆4 installers for all 3 runtimes, you may proceed with the installation. Installation DependenciesĬTFAK 2.0 requires. This README will only be referring to the 'master' branch, also known as CTFAK 2.2, which is the recommended version. With CTFAK 2.0's plugin system, it's easy for anyone to make a plugin compatible with CTFAK 2.0 which allows you to do anything with the data read by CTFAK 2.0 including, but not limited to, converting the data to other game engines, programming your own dumping method to suit however you want to organize your data, or messing with the outputted data by modifying the FTDecompile plugin.ĬTFAK 2.0 is currently split between 3 branches the master branch, the 2.3 branch, and the 2.4 branch. What needs to be done to mark CTFAK 2.0 as complete.Įveryone who helped make CTFAK 2.0 a reality.ĬTFAK 2.0 (Standing for Click Team Fusion Army Knife 2.0) is a tool developed by Kostya with help from Yunivers which can be used to either decompile or dump assets of games made with the Clickteam Fusion 2.5 game engine. How to install a precompiled version of CTFAK 2.0. EXE extension.A short description of what CTFAK 2.0 is and what it's used for. It might be checking for some Steam API functions that mismatch.Īlso in this state, exporting as an. I don't think it's checking modifications to mmf2u.exe itself as I can mess around with that in a hex editor and start it with steam and export/runtime stuff just fine. CCA files generated, but bigger ones compared to when you leave SmartSteamEmu files near the main executable, it must still being detected somehow. If you hide the SmartSteamEmu files, you get a "This application has been built with an incompatible version of Clickteam Fusion" error and still get weird. (The same error occurs if you run a sub application and point it to a broken. Which the runtime generates "File error!". There's also code in the main mmf2u executable that detects the presence of SmartSteamEmu.dll and SmartSteamEmu folders been in there since R292 or so.Īlso SmartSteamEmu.ini being present will hide some extensions for some reason?Īttempting to export or use the runtime buttons while SSE is detected will generate purposely unfinished CCA files. Well I tried and this is as far as I can get guys.Īs for the explanation, R293+ use steamstub drm.
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